Dear Mind Demons - UE5 Prototype

Final Prototype Playthrough

Character Health System, Interaction, and Game Pause Blueprint

Character Health System, Interaction, and Game Pause Blueprint

Item Interaction Dialogue

Item Interaction Dialogue

Soul Dialogue Blueprint

Soul Dialogue Blueprint

Soul Dialogue Blueprint

Soul Dialogue Blueprint

Soul Dialogue Blueprint

Soul Dialogue Blueprint

Note Widget Blueprint

Note Widget Blueprint

This is a game prototype I made for my introduction to Blueprinting (Core Principles: Game Tech) at SCAD, during my Junior year. This is, of course, a very basic showcase of an idea I had for some time for a game, but the focus here was to develop the Blueprint systems and not to have a polished idea or game. I got most of the art assets from the Unreal Marketplace and Edith Finch collections, although I created some materials here and there, such as the trippy-colorful sphere material in the second phase of the game.