The Hidden Arcade

This video is intended for educational purposes only. No revenue was generated. The soundtrack is a melody-only remix from "I Wanna Be Yours" by Arctic Monkeys. Copyrights belong to Arctic Monkeys.

Doggo Kombat II Arcade Machine - old version
Inspired by NetherRealm Studios' title "Mortal Kombat II."

Doggo Kombat II Arcade Machine - old version
Inspired by NetherRealm Studios' title "Mortal Kombat II."

Stay Out of the House Arcade Machine - old version
Inspired by Puppet Combo's title "Stay Out of the House."

Stay Out of the House Arcade Machine - old version
Inspired by Puppet Combo's title "Stay Out of the House."

This personal project was my first project using Substance Designer, and it was intended to improve my texture skills while introducing material art to my skillset. For this project, I did some of the 3D modeling, but most of my allocated time was used to create my first Substance Designer materials and texturing the assets with Substance Painter. I brainstormed the idea from scratch and did the engine implementation, set dressing, and cinematic shots.

PROJECT INFORMATION: two 3D renders (new versus old, good versus gross) of a traditional bar-cade. Inspired by a song by the Brazilian rock band 'Strike,' named "Paraiso Proibido" (Portuguese words for Forbidden Heaven) and the bar and arcade place I have many good memories back home, Red Door, The Hidden Arcade was my choice of 3D space to practice material and texture art. With this project, I was able to dive deeper into the world of Adobe, adding new software to my skill set, Substance Designer. This was a project for the ITGM 358 - Real Time Digital Materials and Surfaces class during the Fall 2023 quarter at the Savannah College of Art and Design. This class was intended to introduce students to a new and more complex layer of material art. The software used for this project were Autodesk Maya, Adobe Photoshop, Adobe Substance Painter, Adobe Substance Designer, Unreal Engine 5, and Adobe After Effects.

ATTRIBUTION: This was a project for a Material Art class. The focus was on creating original materials and all the texturing was done by me, as well as some of the modeling. However, I did use some meshes from Sketchfab. Please see below the attributions:

Fries, Coke, and Mayo: "French Fries - FREE" (https://skfb.ly/oqwLQ) by Devden is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

Hot Dog: "Hot Dog" (https://skfb.ly/6TRTA) by williamornelas is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

Pizza: "Pizza Slice Prop [FREE] | Agustin Honnun" (https://skfb.ly/6RwWr) by Agustín Hönnun is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

Stool: "Bar Stool" (https://skfb.ly/otsoT) by Saandy is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

Barrel: "dirty steel blue barrel" (https://skfb.ly/oEs8A) by atefeh is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).